package card.creatures;

import card.CreatureCard;

/**
 * 
 * @author Oscar
 *
 * TODO Add effect for single target healing and single target defence buff.
 */
public class Diser extends CreatureCard {
	public Diser(){
		name="Diser";
		imageCard = "cardIconDiser.png";
		imageSmall = "cardIconDiser.png";
		imageBig = "cardIconDiser.png";
		baseHealth=3;
		minBaseAttack=1;
		maxBaseAttack=3;
		baseDefence=0;
		description="<html>Female forest spirit that lives to protect the fellow creatures around her.</html>";
		goldCost = 7;
		race = Race.undead;
		size = CreatureSize.normal;
	}
}
